@clockworkdog/cogs-client-react

COGS SDK - React

Use this library to create custom content for your COGS Media Master or COGS Plugin

We recommend using the cogs-client Create React App template to get started or follow this guide to add @clockworkdog/cogs-client-react to your existing project.

npm install --save @clockworkdog/cogs-client-react

or

yarn add @clockworkdog/cogs-client-react
  1. Create a cogs-plugin-manifest.js file in the public folder of your project.

See the CogsPluginManifestJson documentation for more information on the manifest format.

e.g.

module.exports =
/**
* @type {const}
* @satisfies {import("@clockworkdog/cogs-client").CogsPluginManifest}
*/
({
name: 'My Plugin',
description: 'My Plugin description',
version: '1.0.0',
// etc.
});
  1. Import the library
import {
CogsConnectionProvider,
VideoContainer,
Timer,
Hint,
useIsConnected,
useAudioPlayer,
useIsAudioPlaying,
} from '@clockworkdog/cogs-client-react';

or

const {
CogsConnectionProvider,
VideoContainer,
Hint,
Timer,
useIsConnected,
useAudioPlayer,
useIsAudioPlaying,
} = require('@clockworkdog/cogs-client-react');
  1. Instantiate <CogsConnectionProvider> with the manifest
import * as manifest from './public/cogs-plugin-manifest.js'; // For Typescript requires `"allowJs": true` in `tsconfig.json`

function App() {
return (
<CogsConnectionProvider manifest={manifest} audioPlayer videoPlayer>
<MyComponent />
</CogsConnectionProvider>
);
}

function MyComponent() {
const cogsConnection = useCogsConnection<typeof manifest>();
const isConnected = useIsConnected(cogsConnection);

const audioPlayer = useAudioPlayer();
const isAudioPlaying = useIsAudioPlaying(audioPlayer);

return (
<div>
<div>Connected: {isConnected}</div>
<div>Audio playing: {isAudioPlaying}</div>
<div style={{ fontSize: 100 }}>
{/* The time from the adjustable timer plugin in the format 'MM:SS' */}
<Timer center />
</div>
<div style={{ fontSize: 20 }}>
{/* The latest text hint as a string */}
<Hint />
</div>
{/* Specify where you want the video to be displayed. Leave this out for default fullscreen behavior */}
<VideoContainer style={{ position: 'absolute', top: 100, left: 100, width: 400, height: 300 }} />
</div>
);
}

When developing locally you should connect to COGS in "simulator" mode by appending ?simulator=true&t=media_master&name=MEDIA_MASTER_NAME to the URL. Replace MEDIA_MASTER_NAME with the name of the Media Master you set in COGS.

For example, with your custom content hosted on port 3000, http://localhost:3000?simulator=true&t=media_master&name=Timer+screen will connect as the simulator for Timer screen.

Chrome's autoplay security settings mean that you will need to interact with the page before audio or video will play. You can disable this warning when developing by pressing ℹ️ in Chrome's URL bar, opening Site settings, and setting Sound to Allow.

We suggest you use our create-react-app template.

Or, if you're using create-react-app for your project, you'll need to configure the build to work with a relative path, as when accessed by a Media Master your project will not be served from the root path. This can be achieved by adding the following to your package.json:

"homepage": ".",